Portfolio
Flotsam
I started working at Pajama Llama in 2018 as an intern, and was taken on board after as a fulltime gameplay programmer on their first title, Flotsam. As part of a small team, I was responsible for a large amount of features that are in the game today. The game went into Early Access September 26, 2019. As part of that Early Access, I have become experienced with a development pipeline to a live audience.
The project itself mainly included working with C# in Unity.
C#
New Atlas
C++
An Indoor Positioning System that finds locations for the user, and displays them with augmented reality
C#
C#
C#
C#
C++
3DS Max
Photoshop
About Me
Hello, I'm Brian! Nice to meet you. I'm a regular Belgian guy that likes video games ... a lot. So I decided to learn how to make them! I'm currently working on a small indie game Flotsam, which is currently in Early Access. If you have any questions, or would just like to have a chat, don't be afraid to send me an e-mail!
Education
As a highschool student, I studied Accounting & IT. This translated very well into what I currently study: Digital Arts & Entertainment with a Game Development Major at Howest in Kortrijk, Belgium. At the end of my studies, I will have a professional bachelor in Game Development. I'm a proud student, as our school recently got elected as the best game design & development school in the world by The Rookies!
Game Development
I've been part of the game development cycle through an Early Access launch in a small team. Most of my experience is as a gameplay programmer, but I am familiar with AI & Graphics Programming. I'm also familiar with parts of the art pipeline (Modelling, Texturing, Particles), and have been part of the design process of a game with a live audience.
My main education is based around game development, but as a hobby I like to do web development on the side. I have experience with Python / Flask, and have setup several online apps for online gaming communities.
Management
I’m passionate about Tabletop Roleplaying Games (mainly Dungeons & Dragons) both as a player, and a storyteller. Besides that, I also paint miniatures, and enjoy playing video games. I tend to lean towards multiplayer games, where I often take the role of guild / clan leader.
Programming Languages
![]() C++ 3 Years |
![]() C# 2 Years |
![]() Python 1 Year |
![]() HTML 6 Months |
![]() CSS 6 Months |
![]() SQL 3 Years |
![]() HLSL 1.5 Years |
APIs
![]() DirectX |
![]() PhysX |
![]() Fmod |
![]() Flask |
Human Languages
![]() Native |
![]() Fluent |
![]() Sufficient |
Engines
![]() Unity 2 Years |
![]() UE4 6 Months |
Software
![]() Git |
![]() 3DS Max |
![]() Photoshop |
![]() Visual Studio |
![]() Virtual Box |
![]() Linux |
Contact
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